Total Claude — technical documentation

The Aurelian Wall in raking light, the Juthungi host beyond it and Rome behind — a frame from the game's own screenshot harness.

A real-time historical battle simulator in TypeScript and Three.js: roughly nine thousand individually simulated soldiers, the Aurelian Wall of Rome in 271 AD and Carthage in 146 BC. Play it here.

These pages are written for somebody who has to change the code, not for somebody deciding whether to try the game. Each volume assumes you will have the repository open beside it, and names files and symbols rather than describing them.

Technical volumes

How the thing actually works, one subsystem per volume.

Reference

Written for a different reader, and still the best account of what is where.

Appendix

A running log. Useful, long, and not a starting point.


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